More touches
Improve skill!
Build Confidence!

A great component of skill development for all ages. This fast paced game promises fun and fast gameplay unlike anything else!



Where: South Jefferson SportsPlex (44 E. Church Street, Adams, NY, 13605)

When: Games are played every Saturday and Sunday (games are scheduled to avoid conflict with the local YMCA leagues)

Time: Games start at 8:00am and can be as late as 7:00pm (again schedule to avoid conflict with YMCA leagues)

Who: Age divisions from U8 Co-ed all the way up to Adults (competitive and co-ed)

Cost: Team Registration $300     /     Free Agents $50 per player

  • U10 Coed – Saturdays 10:00-12:00am
  • U12 Coed – Saturdays 3:00 & 4:00pm
  • U14 Boys – Sundays 3:00 & 4:00pm
  • U14 Girls – Saturdays 11:00am & 12:00pm
  • U16 Boys – Saturdays 1:00 & 2:00pm
  • U18 Boys – Saturdays 2:00 & 3:00pm

Rules of the Game

General Placement

Teams will be placed into divisions based upon age determined by birth year. See the age matrix to the right. Teams that span more than one age group will be placed into the division of the oldest player on the team. All players will be required to register on the SportsPlex website via TeamSnap to verify their age and for liability reasons.

***Teams that show dominance in their age division and maintain 3 of their original roster will be required to play up an age division and vice versa. Please see “Promotion & Relegation” below.

***HOUSE TEAMS: All House Teams will be given a 1 year advantage to help balance abilities.  i.e. Team registrations for U12 = House teams U13.  Please contact the SportsPlex if you have questions about this.

Field Dimensions

The playing field is 65 feet long by 32 feet wide for all ages. The goals are four feet high by six feet wide.

No Offsides in 3v3 Soccer

No Offsides in 3v3 Soccer

No Slide Tackling

Players must stay upright and “on their feet.” If a slide is attempted to save a ball from going out of bounds, absolutely no contact with the opposing team will be permitted. Infraction of this rule results in a free direct kick for the opposing team.

***Any attempt to block a shot/pass while one one or both players knees are in contact with the ball is considered a slide tackling foul and will result in a penalty kick for the opposing team.

The Goal Box (aka ‘The Crease’)

A goal may only be scored from a touch (offensive or defensive) within a team’s offensive half of the field (Ball must be completely on the offensive half of the field: Can not be touching the mid­line). If a player in their defensive end kicks the ball across midline and the ball hits another player (offensive or defensive) and the ball goes in the goal, a goal will be awarded.

Goal Scoring

The goal box, a 6 foot arch, is directly in front of the goal. The goals are four feet high by six feet wide. There is no ball contact allowed within the goal box, however, any player may pass through the goal box. If the ball comes to rest in the goal box, a goal kick is awarded regardless of who touched the ball last. Any part of the ball or player’s body on the line is considered in the goal box and is an extension of such. Once the ball has broken the plane of the goal box, if the ball is touched by the defensive team, a goal will be awarded. If the offensive player touches after the ball has broken the plane, a goal kick will be awarded. The plane of the goal box extends upward.

Game Duration

The game shall consist of two 20 ­minute halves separated by a two minute halftime periods. A coin toss will determine direction and possession before the start of the game. The team winning the coin toss will choose which goal to defend and the other team will kick. Games tied after regulation play shall end in a tie, except in the playoffs. A team, at the discretion of the referee, will forfeit at game time if they are not present. There are no time­outs during 3v3 games.


All halves, including the start of a game, are done from the defensive crease.  All restarts must be done with a ball NOT in motion.  Due to space restrictions, any restart may be done within 3 feet of the sidelines as long as the ball is stationary.  All restarts are indirect following an out of bounds situation.  Any foul in the defensive half results in a penalty kick.  Any foul in the offensive half is a direct kick.

Playoff Overtime

Currently, with COVID-19 restrictions and guidelines, there are no playoffs planned.

Penalty Kicks

Shall be awarded if, in the referee’s opinion, a scoring opportunity was nullified by an infraction (the infraction does not automatically result in a red card). It is a direct kick taken from the center of the midfield line(U8-U10) and the “Mark” (U12 and older) with all players behind the ball and the player taking the kick. This is a “dead­ball” kick. If a goal is not scored, the defense obtains possession with a goal kick. Any foul that would be a direct kick infraction created by the defensive team in their own defensive half will be rewarded with a penalty kick.

Hand Ball Clarifications

Deliberate handling of the ball that denies the opposing team a goal or an obvious goal­ scoring opportunity will result in the following: ­a penalty kick will be awarded & ­the player committing the foul will be sent off and shown a red card (at referee’s discretion).  All other hand and/or arm contact with the ball, regardless of positioning of the arms, will result in a hand ball being called and result in a direct kick. If the hand ball occurs in a teams defensive half, a penalty kick will be awarded to the opposing team from the mark.

Cautioned Players (yellow Card)

Players that receive two yellow cards in one game will result in a red card. (Please see Red card rule) Any player accumulating three yellow cards during a season will automatically be suspended for their next game (no exceptions). Any team receiving a yellow card will play a player down for 5 minutes or until 3 additional goals are scored by the opposing team, whichever happens first.


ABSOLUTELY NO SPITTING ON THE TURF WILL BE PERMITTED. Anyone seen spitting on the turf will instantly be given a Red Card and serve the penalty based on the SportsPlex and league guidelines. Anyone that spits on or in the direction of any other player, coach, referee or spectator will have the police called on them and charges pressed to the fullest extent of the law.

Player Ejection (Red Card)

Referees have the right to eject a player or coach from the game for continual disobedience or as a result of an incident that warrants sending off. The team may then continue with their remaining players, however, the team must complete the entire game a player short. The player receiving the red card will automatically be suspended for their next 3 games (no exceptions). Players that are red carded need to leave the facility, including the fan and team areas and will not be permitted to be a spectator at following games during their suspension. If a player is red carded for fighting, they will be ejected from the league and banned from the facility for the duration of the season. If the fighting incident occurs in the second half of the season, they will not be eligible to play in the following season.

Coach/Parent Ejection

Referees have the right to eject a coach or parent from the game and facility for continual disobedience or as a result of an incident that warrants ejection. Coaches or parents whom are ejected by the referee or SportsPlex staff must leave the field or building before play will continue. If a coach or parent refuses to leave, the game may be forfeited in favor of the opposing team.

Three Yard Rule

 In all dead ball situations, defending players must stand at least three yards away from the ball. If the defensive player’s goal is closer than five yards, the ball shall be played five yards from the goal box, in line with the place of the penalty


The ball shall be kicked into play from the sideline instead of thrown in. The ball is considered in play when the ball is touched with a foot and moves one full rotation.

Indirect Kicks

All dead ball kicks (kick­ins, free kicks, kick­offs) are indirect with the exception of corner/penalty kicks.

Goal Kicks

May be taken from any point on the end line including anywhere inside the crease.

Number of Players

6 is the maximum number of players on a team; three field players and substitutes (A team must have a minimum of 2 field players). 5 Players are recommended for 3v3 Soccer. Players may only play on (one) team per division. There are no goalkeepers in 3­v­3. Coed teams must have a minimum of one female player on the field at all times. Teams that have only one female will forfeit their remaining games if the female participant is no longer able to compete. Players lost during a season may not be replaced by new players for the remainder of any season with the exception if any roster only has 1 female player in a co-ed league and that female needs to be replaced to prevent forfeiting the remainder of the league.


Coaches are required to have some form of background check done.  Risk management are accepted if you have one through another league or organization.  Card must be verified and a copy on the SportsPlex file.  If Risk Management isn’t available, the South Jefferson SportsPlex will provide the required background check for $20.  No coaches will be allowed to coach, even as a guest, without background checks. No coach may be younger than 18 years of age.  U16 and older are not required to have coaches on the sidelines.

Player Registration

All players must be registered on their team’s roster form before the season begins (player must be on roster before the first game).

Team Benches

Teams will be on opposite sides of the field behind the goals in a marked area. Only the coach on the roster may be on the playing area with the players on the roster. All players must remain behind the protective net if not playing on the field. Coaches may stand on the outside of the playing field, in front of the bench to coach their teams but are not allowed to be on the field during play.


Substitutions may be made at any dead ball situation as long as that team has possession of the restart. Substitutions may be made by either team after a goal is scored and before the ball is restarted. Teams must get the referee’s attention and players are to enter and exit from their bench area.

Schedule Changes

It is the responsibility of the coach or team captain to reschedule any game where one team is unable to play. Games may not be rescheduled within 48 hours of the scheduled game and must be made up prior to the end of the season. Any game not played that was cancelled will result in a loss for the initiating team with a 6-0 goal differential for division table standings. If both teams agree, a tie may be awarded.

Delay of Game

Games will start on time, regardless of team preparedness.  Any player may be cautioned with a yellow card if it is deemed by the referee that the player is intentionally time wasting. eg: if a player intentionally kicks the ball long distances away from the playing field in order to waste time. Any team not on the field and ready to play at the start of any game or half automatically will be punishable by rewarding the opposing team with a penalty kick.

On any restart, aside from the start of a half or following a goal, the team in possession must get the ball in play in 5 seconds or less.  Failure to do so will result in delay of the game and the ball turned over to the opposing team.

Scoring (Table Play)

Games will be scored according to the following: 3 points for a win; 1 point for a tie; 0 points for a loss. A forfeited game is scored as a 10-­0 win for the team present.

10 & 15 Goal Advantages

At any time during play, if a team is winning by at least 10 goals, they are required to remove a player creating a 3v2 game. The player must be removed from play immediately after scoring a goal that creates the 10 goal advantage. The third player may return to the game if the score differential is less than 10.  

At any time during play, if a team is winning by 15 goals or more, the trailing team may add a fourth player creating a 4v2 game. The player must be removed from play immediately after scoring a goal that creates the 10-14 goal differential.

Promotion & Relegation

Promotion: Teams that win any division and maintain 3 players from the season they won will be automatically promoted to the next division up. i.e. U10 Champions will compete in the U12 Division.

Relegation: Teams that come in last place of any division and maintain 3 players from the season they finished last will automatically be relegated (moved down) an age division.


For teams that are tied in record, if one team forfeited a game, they are the lower seed. For teams tied in record where one team received a forfeit, games against the teams forfeiting are not counted when figuring the tiebreaker. In table play, ties between three or more teams will be broken by (1) head to head results between the tied teams (2) goal difference in head to head games (3) goals against in head to head games (4) goal difference in pool play games (5) goals against in pool play games (6) shootout. Ties between two teams in record whom have tied each other will be broken by (1) goal difference in pool play games (2) goals against in pool play games (3) shootout. Each tie­breaking criterion is carried out to its fullest in determining the seeds in ties between 3 or more teams.


Protests are strongly discouraged as this is a friendly season and facility. Referee judgment calls are not grounds for a protest.

Age of Participants

The age matrix governed by US Soccer will be followed based on birth year.  Any coach or team caught cheating by playing with ineligible players too old for a division will be suspended for the rest of the season.  Age verification may be requested by opposing teams prior to the start of any game but only once per player once age is verified by the parents or player.

Coed Rules

A coed team may be made up of any combination of male and female players. However, during play, there must be at least one female player on the field at all times.


Good sportsmanship is to prevail at all times. Coaches will be held responsible for the conduct of themselves, their players, players’ parents and spectators. Anyone deemed violating these standards by a referee or SportsPlex staff member may be removed from the facility at any time.  This included all forms of swearing.


All players must wear jerseys/shirts during play and each team is recommended to bring both a light and dark colored jersey/shirt. If both teams are wearing the same color, a coin flip in table play will determine which team must change. In playoffs, the higher seed will have the option.

Pinnies will be provided by the SportsPlex if neither team has a change of jersey available.

Referee must approve players wearing proactive cast, hard cast are subject to the discretion of the Referee and must be padded 100%. Braces with exposed metal will not be allowed. No jewelry will be allowed, including earrings of any type, rope necklaces and bracelets. The only exception will be players wearing medical bracelets. Tape may be worn over earrings and are subject to the discretion of the Referee.


All players must wear shin guards. Any player without shin guards will not be allowed to play. Cleats are prohibited on turf.  Here are the following ball sizes for each age group: U6­&U8=Size 3 U9-­U12=Size 4 U13&up= Size 5

Food and Drink

ABSOLUTELY NO FLAVORED DRINKS WILL BE PERMITTED ON THE TURF AT ANY TIME.  If players have a bottle for games, the contents must be  water only!  Absolutely no food of any kind will be permitted on the turf.